Branding

Common Mistakes to Avoid When Drawing Logo Marks

Researching a Client's Market Before Starting Brand Work

Why research pays for itself before you sketch anything

Most clients brief you from the inside out. They know their product, their history and the things their team argues about in meetings, but they rarely have a clear picture of the people they are trying to reach. If you jump straight to moodboards, you are effectively designing for the person sat across the table rather than the customer who will actually part with money.

A short, structured research phase changes the conversation. It gives you evidence to justify creative decisions, it protects you when a stakeholder says "I just don't like the colour", and it almost always surfaces something the client had not considered. It also gives you a legitimate reason to charge for discovery rather than absorbing it into the design fee.

Start by mining what the client already owns

Before you spend a penny on research tools, ask for what already exists. Most businesses sit on more insight than they realise, it is just scattered across different people and systems.

  • Website analytics: which pages hold attention, where visitors drop off, which traffic sources actually convert.
  • Sales and enquiry data: ask the person who answers the phone what the three most common questions are. Those questions are usually brand positioning problems in disguise.
  • Customer emails and support tickets: read fifty of them. The vocabulary your audience uses will be far more useful than anything you invent in a workshop.
  • Past campaigns: what performed, what flopped, and whether anyone knows why.
  • Existing print and packaging: what has been tested in the market and what got returned.

Set this up as a single half-day discovery call with a written list of questions sent in advance. Clients respond far better to a specific request than to a vague "tell me about your customers".

Build a picture of the audience, not a caricature

Personas have a bad reputation because they are so often invented rather than researched. You do not need expensive segmentation software to do better. Two or three grounded audience profiles, built from real evidence, will serve the project well.

Look for the language people use in online reviews, forum threads and social media comments about products in your client's category. Note the frustrations, the compromises people accept, and the moment they decided to buy. If your client has a handful of loyal customers who are happy to talk, a twenty-minute phone call with two of them is worth more than a week of desk research.

Record the practical details that shape design decisions: how they shop, on what device, at what time of day, and what they compare your client against. A brand for a trade supplier whose customers order at 6am from a van is a very different proposition to one aimed at procurement managers browsing on a laptop.

Map the competitive set honestly

Competitor research is not about copying. It is about understanding the visual codes of the category so you can decide, deliberately, which ones to follow and which to break.

Gather the obvious direct competitors, then add the indirect ones: the alternatives your audience might choose instead, including doing nothing at all. For each, capture a screenshot of their homepage, their logo, their colour palette, their typography and their tone of voice. Lay them all out on one page.

You will usually find a sea of sameness — the same blue, the same stock photography, the same three adjectives. That gap is your opportunity, and being able to show it visually is one of the most persuasive things you can put in front of a client. Also note who is doing something well and why it works, so your recommendations feel balanced rather than dismissive.

Turn the findings into something the client can act on

Research that lives only in your head is wasted. Compress everything into a short document — four to six pages is plenty, with a one-page summary at the front for the busy decision maker.

  • What we know: three or four sharp observations about the audience and the market.
  • Where the opportunity sits: the gap in the category and the audience need it addresses.
  • Positioning statement: one sentence covering who the brand is for, what it offers and why that matters.
  • Creative territories: two or three directions, each with a short rationale and a few visual references.
  • What success looks like: the metrics the client will judge the work against in six months.

Present it live if you can. Walking a client through the evidence is how you build the trust that lets you take a creative risk later.

Time-boxing and charging for the work

A focused discovery phase for a small brand project should take a day or two of your time, not a fortnight. Agree the scope in writing: the number of interviews, the number of competitors reviewed, and the format of the output.

Charge for it as a separate, fixed-fee stage, even if you credit part of it against the design fee on larger projects. This sets the tone for the rest of the relationship — that thinking is part of the work, not a free extra. If a client refuses to pay for research, that is useful information about how the rest of the project will go.

Done well, this stage turns you from someone who makes things look nice into someone who understands the business. That is the difference between winning a project and winning a client for years.

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